Recently, the animation trade in Asia has expanded significantly and has key functions to promote the leisure industry in the coming years. Especially in mainland China, the success of “Ne Zha 2” has given the location animation, which has exceeded $2 billion and has become the richest animated film in history and the fifth highest ever.

“'Ne Zha' becomes the perfect performance animation on Earth – sooner or later, we will see that Chinese animation is more powerful, and a massive field workplace is waiting for us,” Catherine Ying, president of Pearl Studios, directed a group member to make an animation deal on Hong Kong Filmart.

“NE ZHA 2” is based on “Journey to the West”, one of four beautiful classical novels in China, while Toon Homes of China is easy to dig out historical texts for additional content materials. Pearl is expected to launch the “Eight Fairies” in 2026, based on Chinese delusions, with about eight kinds of fairies with specific powers. The choice of story in Wu Yuantai's 16th-century Chinese novel “Journey to the East”.

Ying's instructions team showed that it was important to ensure that traditional texts were supported by modern manufacturing values ​​and storytelling.

“From our frontline expertise, we found that it was not a direct job to start overseas. Abroad, the secret is the stability between the Chinese language and cultural traditions between the concepts of fashion. Profitable Chinese works are full of Chinese traditions,” Ying said.

Pearl was previously commonly known as Oriental Dreamworks, which was launched in 2012 with China Media Capital and Shanghai Media Group.

She mentioned that Chinese animators are improving their storytelling methods, and the Chinese technology achievements in animation are as good as Hollywood.

“Animation is separate from ideological and political conflicts, so animation is simpler. As long as we have stories now to tell … animation must be direct to promoting foreign countries,” Ying said.

The animation trade of the regional head generates approximately $17.2 trillion ($11.5 billion) in revenue through total foreign sales in 2023.

Francesco Prandoni, head of the World Licensing Group, which makes IG in Tokyo, mentioned that one of the reasons the industry does so effectively is that it has been established effectively among young people.

“Japanese animation itself is a style, its personal audience. Japan never adopts CGI (computer-generated image) – we are the Galapagos Islands animation island with paper and pencils,” Prandoni mentioned.

Visinema Group employee Mia Angelia Santosa introduced the Indonesian animation “Jumbo”, which will be released in cinema two weeks after five years of production. She mentioned plenty of hopes within the trade have been banking on the toon, which is helmed by Ryan Adriandhy and options the voice of Prince Poetiray as Don, a boy who makes an attempt to stage a play in an area expert present.

Demand for animation content materials in Southeast Asia has been rising strongly in previous years, mainly all the way to streaming providers. Indonesia and different Southeast Asian studios benefit greatly from this growing demand, as they reduce high-quality goods at lower prices at labor compared to locations such as Japan and South Korea.

She mentioned that the industry produces high-quality work, but despite this, different regional gamers such as Japan and China.

Santosa mentioned: “The change in Indonesia is slow. How constant. Much of the content material we have now is exported, so this is the main animation that may make Indonesian and Asian values ​​happy.”



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